Viking was an independent title in development for the PC platform (2002/2003).

Built on modified Radon Labs Nebula Device engine supporting TCL, OpenGL and DirectX

Fast paced realtime 3D single and multi player action

Up to 32 player LAN/INTERNET combat

Progressive mesh technology for smooth level of detail transitions

AI opponents for simulated single play

Innovative 360 degree freelook control system

Automated fleet and capital ship intelligence for strategic battle formations

Integrated run-time game editor for mission and level creation

Early development screenshots

 

All content and logos copyright(c) 2003 by James Anderson / JelloKnee Pty Ltd