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Viking was an independent title in development for the PC platform (2002/2003).
Built on modified Radon Labs Nebula Device engine supporting TCL, OpenGL and DirectX
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Fast paced realtime 3D single and multi player action
Up to 32 player LAN/INTERNET combat
Progressive mesh technology for smooth level of detail transitions
AI opponents for simulated single play
Innovative 360 degree freelook control system
Automated fleet and capital ship intelligence for strategic battle formations
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Integrated run-time game editor for mission and level creation
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Early development screenshots
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All content and logos copyright(c) 2003 by James Anderson / JelloKnee Pty Ltd